My name is Jadden. I'm an engineer and designer, soon to be based in San Francisco. Here's my provenance:

2005

I was born in Tacloban, in the Philippines. I learned how to walk on the beach because I didn't like falling on my grandma's tiled floors.

2007

My family moved to Baltimore, Maryland. I don't remember much from this era. I just remember getting lost in the apartment complex often and missing my parents when one took the night shift.

2010

We moved again, this time to Las Vegas. I spent most of my free time playing Minecraft.

My parents never wanted to buy games for me, so I found an open-source cracked launcher and figured out how to get it running on my own.

Having the whole internet at my disposal fascinated me.

2017

I discovered a few programs:

  • Sony Vegas Pro
  • Adobe After Effects
  • Adobe Photoshop

Then started an obsession in design.

2020

I started posting anime edits on @igarakii. The reason was simple: I wanted to see my favorite characters rotate on my screen. The account reached 40k followers in its first few months.

I also started an editing style that a lot of other editors picked up. I loved being a source of discourse as people would say my "style" was being stolen/overused.

2021

I hacked my 3DS and started building custom mechanical keyboards. This is how I got into hardware.

2023

I graduated high school and started studying Computer Engineering at Purdue. I was fascinated with the things people are capable of imagining and executing, and I had assumed that meant leaving design behind.

2025

I published a game on Steam with my friends. We're still working on games together on the side.

2026

I started posting design work on Twitter for fun, and it brought in a lot of freelance clients. I also landed a design engineering internship at a startup.

Because of that, I opened up jamms github pfpjamms, the game studio I started with my friends, as a broader creative studio. We now take on videos, software, and other design work for clients.

It's strange to think all of this started with wanting to see anime characters rotate.

2027

I'll move to SF and start working at the startup full time.

What I make starts from an obsession: a song I can't get out of my head, a scene I keep replaying, a small detail that keeps me up at night.

I'm inspired by sincere projects and ideas. The best of them stay with me for a long time, and I want my work to do the same for others.

Reach me: